Once you have hit the currency cap, if you open an in-game mail and remove any attached Credits, they will be deleted. If a player is selling items or moving Credits between characters by in-game mail, then they need to be aware of this cap. However, a subscribing player can hold a maximum of 4,294,000,000 Credits in their inventory. The important factor here is that there is an Escrow facility, so that surplus Credits are not lost. This is pretty much standard practice for most MMORPGs. Anything you earn over that is held in Escrow. There should be a far more clear in-game alert.įree-to-Play and Preferred Players (those who have previously subscribed then cancelled or bought Cartel Coins) have a Credit cap of 1 million Credits. If you are not aware of the currency cap, or do not see the message and you’re moving Credits between characters then there is scope for problems. When using a vendor in SWTOR, if you are approaching the currency cap, you do get a message in the chat window. I would also like to highlight how developer’s BioWare has done very little to address these in-game issues. If I can stop someone from making the same mistake that I made, so much the better. However, there may be many others who are not. I’m sure many long term players will be aware of the current status quo. I am talking specifically about the two currency caps as they currently stand in the MMORPG Star Wars: The Old Republic. One that I’m making because of a lesson I learned the hard way. This post is a public service announcement.
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